Want to keep up to date with the latest Xt reviews, Xt opinions and Xt content? Follow us on Facebook, Twitter, and YouTube. All of the opinions and insights here are subject to that version. This game was tested and reviewed on Xbox One. The soundtrack is pleasant, the visuals have a charm to them, and the truncated story is sweet, but it’s all over in the blink of an eye. If you are in the market for a new tale to share with your little ones, you’d be better served picking up a copy of the book. ConclusionĬalling Storm Boy interactive, while technically true, is a massive stretch here, almost as if it needed that definition to be allowed on the store. Once complete, you can look back over the different sequences in any order, or simply play again, but with such a short run-time and nary any actual gameplay, you’d be hard pressed to find the will to do so. I think these are intended as tone pieces, meant to help you develop a sense of the world if they tied into the story in a more meaningful way, I could see their inclusion being justified, but most are random encounters that serve zero purpose. Later efforts are just as lackluster too, though these clearly are not the focus of the experience. Have all 3 Pelicans get angry during the Feeding Mini-Game Our Hero. No further story seemed to be forthcoming, and there was zero fun or interest in playing this sequence. Get all other Trophies in Storm Boy Hangry Birds. This is proceeded with a message that one hundred is enough for anybody, but by the time I’d reached twenty, I’d had enough. Storm Boy - Announcement Trailer PS4 45,965 views Storm Boy is about the dreams and memories of a young adventurous boy whom we join as he has the time of his life running, playing. One early example has you digging for cockles on a beach simply aim roughly at the bubbles on the sand and mash A to dig it up. All can be left almost immediately to continue the story, and as such are so throwaway and quiet frankly dull, that there is no reason to stick with them for more than a few seconds. While I haven’t read the source material, the story feels as though there are big gaps throughout, reading more like cliff-notes of the book.Įach scene is about a minute long, and within are one or two ‘playable’ sequences. The game’s platinum can be earned in about 30 minutes and it serves as a rare under-one-hour platinum trophy which is actually a good game too. The story is quite sweet (from what I gather, the novel is somewhat well-known down under), a tale of a child developing friendships with some pelicans he recused as babies, wit one in particular becoming a close friend for the journey. Storm Boy is a short game inspired by a touching Children’s Book of the same name. While there is some very, very basic interaction here, the majority of the fifteen minute run-time sees you holding right on the D-Pad and reading excerpts from the novel that flash up on-screen as you move. Storm Boy bills itself as an interactive retelling of a classic Australian children’s novel, however that may be a bit of a stretch.
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